Three Objectives. Every Hand.
Every card names one concrete thing to go for. No luck, no dice — just the objective it asks of you.
SUBMISSION · 2 PTS
Finish it. The highest-value objective in any hand.
OFFENSE MISSIONS · 1 PT
Takedowns, passing, and dominant position objectives
DEFENSE MISSIONS · 1 PT
Guard play, sweeps, and leg entanglement objectives
LEGENDARY
The hardest objectives in the deck. A legendary card wins a points draw by referee advantage.
Cards for every skill level.
The card deck comes with 275 built-in cards. You can even create your own custom cards with the objectives you like, and they draft into hands right alongside the built-in cards.
Roll with a goal. Complete your secret card objectives during the match to score points. Submissions do not end the round, they merely reset it back to standing.
START TO FINISH
Watch the basic gameplay loop in 60 seconds.
Ten Ways To Play
From a single head-to-head match to a twenty-grappler bracket — the same secret-objective spine, dealt a different way each time.
Standard Game Mode
Single match between two grapplers. The classic draft-and-roll, start to finish.
Single Or Double Elimination
Brackets of up to twenty grapplers, seeded at random or by record, with walkovers and a full podium. Every round is its own secret draft.
Build Hands For Your Students
A coach hand-picks both objective hands — a training tool, not a blind draft.
Two Cards. Sudden Death.
Two random secret submissions each. First grappler to score either one wins outright.
Three Shared Cards. Race To Claim.
No secret hands — three face-up cards dealt like a poker flop, and whoever completes one first claims it. A fresh flop every round, first to two round wins.
Standard Ruleset Scoring
No cards — ADCC or IBJJF point values, kept live like a real corner table. Run one match, or a single- or double-elimination bracket.
Last Shark Standing
No cards — one grappler defends the mat against a rotating line of challengers. Five different BJJ objective modes in the Tank.
Team Versus Team
No cards — two squads of three to five, one grappler each on the mat. Winner stays on, a draw takes both, last team standing wins.
Submission Only
No cards, no points — only a finish wins it. A draw can go straight to EBI Overtime.
Positional Sudden Death
No cards — pure clock. Submit or escape a fixed position before time runs out.
Every Roll, Remembered.
Every match feeds a permanent record, built automatically — no box scores to copy down, nothing to lose track of between sessions.
Every Mode, Ranked.
Individual, Tournament, Coach's Choice, Blackbelt Blackjack, The Flop, Competition, Shark Tank, Quintet Style, Sub Only, EBI Overtime — each mode keeps its own standings, ranked by wins and win rate the moment a match ends.
Nothing Gets Lost.
Every match ever played, newest first, filterable by name. Tap any of them to review exactly how the hand was scored.
A Profile For Every Grappler.
Tap a name for their full record — match history, most-won card, standings across every mode, and the titles and achievements they've unlocked along the way.
Take Your Roster With You.
Export match history, custom cards, and titles to a file, then import it on another device — or merge in a file from a training partner, with a prompt to resolve anything that conflicts.
Follow Us For More.
New cards, new modes, and launch news land on Instagram first.